Armor Class
16
Natural armour
Hit Points
50
(4d10)
Speed
40 ft., climb 30 ft., burrow 20 ft.
STR
18
(+4)
DEX
15
(+2)
CON
18
(+4)
INT
15
(+2)
WIS
15
(+2)
CHA
15
(+2)
Saving Throws
CHA +4
Skills
Perception +3, Stealth +4
Damage Resistances
Cold
Damage Immunities
Fire
Condition Immunities
Poisoned
Senses
Blindsight, Darkvision, Passive Perception 17
Languages
All --
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Claws. Melee Weapon Attack: +3d10 to hit
Bite. Melee Weapon Attack : +2d10 to hit and poisons
Comments