Medium Beast, Unaligned
Armor Class 17 Natural armor
Hit Points 31 (6d8 + 3)
Speed 35 ft.
STR
17 (+3)
DEX
15 (+2)
CON
18 (+4)
INT
5 (-3)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws STR +5, CON +6
Damage Resistances Radiant
Condition Immunities Blinded
Senses Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Kin Smell. Smell advantage.

 

Actions

Sparkles(recharge 6). 1d2

1 fire ray +6 (4d6)

2 Ice wall (2d10)

 

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 3) piercing damage. 

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 targets. Hit: # (1d10 + 3)piercing damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticDesertForestGrasslandHillMountainUnderdark

Sarkhanvig

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