Gargantuan Construct, Unaligned
Armor Class 15 natural
Hit Points 300 (1d4)
Speed 85 ft., 5 miles per hour (120 miles per day)
STR
20 (+5)
DEX
10 (+0)
CON
16 (+3)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Damage threshold 15

Creature Capacity: 20

Cargo Capacity: 8 tons

Travel pace: 6 miles per hour (144 miles per day)

On its turn, the Stormchaser can take 2 actions, choosing from the options below. It can take only 1 action if it has fewer than twenty. It can’t take these actions if it has fewer than three crew.

Hull:


 

Armor Class: 15

Hit Points: 300 (Damage threshold 15)


 

Control: Helm


 

Armor Class: 16

Hit Points: 50

Move up to the speed of one of the ship’s movement components, with one 90-degree turn. If the helm is destroyed, the caravel can’t turn.


Movement: Oars


Armor Class: 12

Hit Points: 100; -5 ft. speed per 25 damage taken

Speed (water): 30 ft. (requires at least 10 crew)


Movement: Sails

 Armor Class: 12

Hit Points: 100; -10 ft. speed per 25 daamage taken

Speed (water): 80 ft; 20 ft. while sailing into the; 80 ft. while sailing with the wind

 
Actions

Fire Ballistas. The galley can fire its ballistas (DMG, ch. 8).

Move. The Stormchaser can use its helm to move with its oars or sails.

Weapon: Ballista
Armor Class 15
Hit Points 50

Action Ranged Attack. Ballista Attack: +6 to hit, range 120/480 ft., 1 target. Hit: 16 (3d10) [piercing] damage.

Description

 

 

Monster Tags: construct

Habitat: Coastal

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