Medium Humanoid (Goblinoid), Neutral Evil
Armor Class 11 (natural armor)
Hit Points 28 (8d6)
Speed 30 ft., fly 60 ft.
STR
10 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws DEX +5
Skills Acrobatics +0, Stealth +0
Senses Darkvision 60 ft., Passive Perception 10
Languages Draconic, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nimble Escape. Zoltan can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack. Zoltan makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) slashing damage.

Description

Zoltan is a creature from beyond the veil of the Far Realm from a land lost to time. They are closest in kin to goblinkind, however, their large, leathery wings and pseudodragon companion suggest a connection to a draconic history of some indeterminable source.

Monster Tags: Goblinoid

Habitat: ForestGrassland

TheOlympian

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