Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (scale mail)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
11 (+0)
Skills Perception +5, Stealth +6
Senses Passive Perception 15
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Sight. The Crossbowman has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Crossbow Expert. The Crossbowman ignores the loading quality of crossbows and being within 5 feet of a hostile creature doesn't impose disadvantage on its ranged attack rolls.

Actions

Multiattack. The Crossbowman makes two melee attacks or two ranged attacks.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Crossbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Description

Crossbowmen are skilled fighters who train as extensively as bowmen. They perch themselves in high places and snipe their enemies, often remaining stationary.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

oldmanmarx

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