Armor Class
12
Hit Points
23
(2d4)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
20
(+5)
CON
10
(+0)
INT
15
(+2)
WIS
13
(+1)
CHA
14
(+2)
Saving Throws
DEX +7
Skills
Perception +3, Stealth +4
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities
Charmed
Senses
Darkvision up to 60 ft, Passive Perception 15
Languages
Common, Elvish, Sylvan --
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Magic Resistance. The Cheshire Cat has advantage on saving throws against spells and other magical effects
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Invisibility. The Cheshire Cat magically turns invisible until it attacks or casts a spell, or until its concentration ends. Any equipment the Cheshire Cat wears or carries turns invisible with it.
Description
The Cheshire Cat is striped and brightly coloured, usually purple or a faintly, glowing blue. Its eyes are often different colours, and when it smiles, it reveals sharp canines and an almost human-like expression.
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