Medium Humanoid (Human), Lawful Evil
Armor Class 16 Plate
Hit Points 27 (5d10 + 3)
Speed 35 ft.
STR
12 (+1)
DEX
14 (+2)
CON
16 (+3)
INT
16 (+3)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws CHA +5
Skills Arcana +5, Stealth +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Darkvision, Passive Perception 13
Languages Common, Deep Speech, Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dark Devotion. Vak Runar is immune to being frightened, and has an advantage on saving throws against being charmed.

Spellcasting. Vak Runar is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +5 to hit with spell attacks). Vak Runar has following Sorcerer spells prepared: 

Cantrips (at will): poison spray, fire bolt 

1st level (4 slots): charm person, burning hands

2nd level (3 slots): darkness, enhance ability

3rd level (2 slots): fireball

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 3 ft., 1 target. Hit: 6 (1d4+2) piercing damage. 

Dart. Ranged Weapon Attack: +3 to hit, range 20/60 ft., 1 target. Hit: 5 (1d4+1) piercing damage.

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The head cultist in a small group stationed in the black hills. A Tiamat worshipper with a fierce passion for the arcane arts.

Previous Versions

Name Date Modified Views Adds Version Actions
8/27/2020 1:35:11 AM
1
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Coming Soon

Monster Tags: Cult of the Dragon

Habitat: MountainUrban

githbrains

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