Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 20 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +2
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. (Hybrid or Croc form only) Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target. If target is a humanoid, it must succeed on a DC 12 CON saving throw or be cursed with werecrocodile lycanthropy. 

Tail. (Hybrid or Croc form only) Melee Weapon Attack: +4 to hit, reach 10 ft., one target.  Hit 6 (1d6 + 2) bludgeoning damage. Target must succeed on a DC 12 STR saving throw or be knocked prone. 

Monster Tags: Misc Creature

Habitat: SwampUrban

Purebliss408

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