Armor Class
13
Hit Points
27
(6d8)
Speed
30 ft., Climb 20 ft.
STR
14
(+2)
DEX
16
(+3)
CON
10
(+0)
INT
4
(-3)
WIS
12
(+1)
CHA
6
(-2)
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Zemnian Can't speak only understands
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) Bludgeoning damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Description
With their powerful teeth and jagged claws, roam Waldghul rooms the night in packs, driven by an insatiable hunger for humanoid flesh. Always found in forest or underground Forest.
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