Trampling Charge. If the bastiladon moves at least 20 feet straight towards a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 20 Strength saving throw or be knocked prone. If the target is prone, the bastiladon can make one attack with its hooves as a bonus action.
Siege Monster. The bastiladon deals double damage to objects and structures.
Revivification Crystal. At the start of the Bastiladons (Revivification Crystal) turn every creature within a 60 ft. radius centered on it regains 10 hit points.
Howdah. The bastiladon carries two forts on its sides. up to 2 medium creatures can ride in each fort without squeezing. To make a melee attack against a target within 5 feet of the dread saurian, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it they also have their own initiative. There is also space in the howdah for extra ammo as needed. If the bastiladon dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the dread saurian.
Multi-attack. The bastiladon makes 3 attack: one with its gore and two with its tail.
Gore. Melee Weapon Attack: +12 to hit, reach 5 ft., three targets. Hit: 32 (4d12 + 6) [piercing] damage.
Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 44 (6d12 + 6) [bludgeoning] damage.
Hooves. Melee Weapon Attack: +12 to hit, reach 5 ft., two targets. Hit: 12 (1d10 + 6) [piercing] damage.
Description
Known to the Skinks as the Bastiladon, this hulking quadruped is perhaps the most heavily-armoured beast in Lustria. It is a walking fortress, a living bastion covered in rock-hard bony skin, and then further protected by massive iron-like plates - a natural armour so dense that it can, sometimes, thwart the bite of the mighty Carnosaur. Even those blows that crack the outermost armour plates cannot penetrate deeply into the beast due to the Bastiladon's alternating layers of thick leathery skin and additional scales. Their incredibly thick and armoured hides allow them to carry devices which other beasts, even the revered Stegadon, steadfastly refuse. These revered and holy objects are mounted upon the great beast's back so that they might be activated to smite any who dare set foot in sacred Lustria. Revivification Crystal: The crystal protects those who worship the Serpent God, healing wounds and bringing supplicants back from the point of death.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/29/2020 8:21:52 PM
|
1
|
1
|
--
|
Coming Soon
|
|
|
8/29/2020 8:43:32 PM
|
2
|
1
|
--
|
Coming Soon
|
|
|
8/30/2020 4:56:47 AM
|
4
|
1
|
--
|
Coming Soon
|