Medium Humanoid (Simic Hybrid), Unaligned
Armor Class 15 Natural Armor
Hit Points 42 (5d10 + 15)
Speed 30 ft., Swim 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
5 (-3)
WIS
12 (+1)
CHA
5 (-3)
Skills Athletics +5
Senses Darkvision 60 ft., Passive Perception 12
Languages Aquan, Dwarvish
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The Chimeric Salve Brute can breath both air and water.

Controllable. The Chimeric Salve Brute has disadvantage on saving throws against Charms and the Frightened condition.

Monstrousity of Burden. The Chimeric Salve Brute is considered to be a Large creature for the purpose of determining its carrying capacity.

Actions

Multiattack. The Chimeric makes two melee weapon attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). The Chimeric has two claws, each of which can grapple only one target.

 

Description

Bred and experimented on using the Cenocean unholy magics, the Chimerics are monstrousities made for their warfare, with the Salve's being the results of Cenocean fusions of people with beasts to create more of such beings.

The Brute Class of Chimeric Salve are used for hard labor, and as frontline grunts.

Monster Tags: humanoidmonstrositySimic

AcidicSatyr82

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