Carcosans can use the following spells at will:
Meld Into Stone
Mold Earth
Earth Tremor
Multiattack. The Carcosan makes an attack with its stone rod. If it hits it can make a second attack as a bonus action.
Stone Rod: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.
Petrifying Touch. The Carcosan touches one Medium or smaller creature within 10 feet of it that is prone. The target must make a DC 12 Constitution saving throw. On a failed save, the target becomes petrified. It can do this as a bonus action (instead of a second attack).
Rock. Ranged Weapon Attack: +10 to hit, range 60/200 ft., one target. Hit: 18 (3d8+ 5) bludgeoning damage. If the is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Description
The Carcosan are a race of giants, approximately 12-13’ in height, and sworn enemies of the serpent people. They built a great city on the plateau of Leng and fought a war in eons past and the Carcosans retreated to the dream world, wherein Carcosa now lies - a borderland with the chaos the beyond
The real world is now like a dream to the Carcosans, and their abilities are different on this plane - tied to earth and craft and underground.
Some group of them retreated below the ground, to hide themselves within the very stone, and to await the day Carcosa would return. These Carcosan are aligned with the ghoul city of Cairn, and see the ghouls as being able to help remove the monkeys who walk upon their world. They do not particularly dispise humans or others and might see Elves or Fey as like children, irresponsible and lacking in wisdom.
Previous Versions
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