Armor Class
16
Natural Armor
Hit Points
16
(3d4 + 9)
Speed
10 ft.
STR
17
(+3)
DEX
8
(-1)
CON
17
(+3)
INT
2
(-4)
WIS
8
(-1)
CHA
2
(-4)
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the bronze metallic remains motionless, it is indistinguishable from an inanimate statue.
False Appearance. The metallic is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster’s spell save or fall unconscious for one minute.
Actions
Unarmed Strike Melee Weapon Attack: +3 to hit, reach 3 ft., 1 target. Hit: 3 (1d4 + 1) bludgeoning damage.
Description
Metallics are small constructs of metals. They are normally used by wizards as servants or disposable guards.
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