Keen Senses. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.
Evasion. When it succeeds a dexterity saving throw instead of taking half damage it takes no damages, and when it fails it takes half.
Eyes of Light. When the user activates this ability the pseudodragon’s eyes light up and create bright light in a 40tt come and a dim light in another 40ft.
Robotic Healing. It heals 1d4 plus skill modifier if you use tinkering tools and spell modifier if mending is cast on the pseudodragon.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take (3d6 +2) poison damage and become [poisoned and paralyzed] for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/15/2021 8:47:59 PM
|
13
|
6
|
1
|
Coming Soon
|
Comments