Medium Humanoid, Any Alignment
Armor Class 16 Chainmail
Hit Points 58 (9d8 + 18)
Speed 25 ft., Swim 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
15 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Athletics +5, Perception +2
Damage Resistances Cold
Condition Immunities Charmed
Senses Passive Perception 14
Languages Common, Walrusspeak
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The Walrusfolk makes two barbed fishing spear attacks. If it has a shortspear drawn, it can also make a shortsword attack.

Barbed Fishing Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) piercing damage, or 8 (1d10 + 4) piercing damage if used with two hands.

Shortspear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) piercing damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Description

Walrusfolk are large, powerful humanoids native to Kintock Island in the Faltemir Ocean. Armed with barbed fishing spears, shortspears, and heavy crossbows, these fierce warriors protect their territory to the death. 

Monster Tags: NPChumanoid

Habitat: ArcticCoastalUrban

Zwarn

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