Bot. In combat, the bot shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take one of the actions in its stat block or the Dash, Disengage, Help, Hide, or Search action.
If the mending spell is cast on it, it regains 2d6 hit points. If it was destroyed within the last hour, you can use your jeweler’s tools as an action to revive it, provided you are within 5 feet of it and you expend a spell slot of 1st level or higher. The bot returns to life after 1 minute with all its hit points restored and with the same Bot Features it had before.
Bot Control Range. This bot will not get destroyed by leaving its creator's Bot Control Range.
Bot Features. When creating a Superior Bot, choose four of your known Bot Features. The bot will have these features until it's destroyed.
The actions of your bot are determined by the bot features you've chosen during its creation.
Description
You determine the creature’s appearance and whether it has two legs or four and (if it has a flight speed) wings or propellers. Your choice has no effect on its game statistics.
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