Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Blue Flame's Blessing. Whenever a flammable object comes into contact with the cultist's skin, it will slowly burn away unless the cultist wills it not to.
Spellcasting. The cultist is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The cultist has the following cleric spells prepared:
Cantrips (at will): sacred flame, blade ward
1st level (3 slots): cause fear, expeditious retreat, witch bolt
2nd level (2 slots): crown of madness,
Multiattack. The cultist makes one Glaive attack and one Blue Fire attack.
Glaive. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d10 + 2) slashing damage.
Blue Fire. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit, (2d4+2) fire damage.
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