Medium Celestial, Lawful Neutral
Armor Class 18 (Breastplate)
Hit Points 168 (27d8 + 60)
Speed 30 ft., Fly 60 ft.
STR
17 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
15 (+2)
WIS
19 (+4)
CHA
18 (+4)
Saving Throws WIS +8, CHA +8
Skills Insight +7, Perception +7
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft, Passive Perception 17
Languages All, telepathy 120 ft
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Angelic Weapons. The Valkyrie's weapon attacks are magical. When the Valkyrie hits with any weapon, the weapon deals an extra 9 (3d6) radiant damage (included in the attack).

Magic Resistance. The Valkyrie has advantage on saving throws against spells and other magical effects.

Innate Spellcasting. The Valkyrie's spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The Valkyrie can innately cast the following spells, only requiring verbal components:
At will: detect evil and good
3/day: guiding bolt
1/day: revivify

Actions

Multiattack. The Valkyrie makes two melee attack.

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage plus 8 (2d8) radiant damage.

Healing Touch (3/Day). The Valkyrie touches another creature. The target magically regains 12 (2d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Valkyrie's Cry (Recharge 5-6). The Valkyrie lets out a warriors cry. All allies of the Valkyrie within 60 feet that can hear the Valkyrie gain advantage on attack rolls and ability checks until the end of the Valkyrie's next turn. All hostile creatures within 60 feet that can hear the Valkyrie must succeed on a DC 15 Wisdom saving throw or become frightened of the Valkyrie for 1 minute. A creature can reroll the save at the end of its next turn. ending the effect on a success.

Legendary Actions

The Valkyrie can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Valkyrie regains spent legendary actions at the start of its turn.

Detect. The Valkyrie makes a Wisdom (Perception) check.

Move. The Valkyrie moves up to half its movement speed.

Greatsword. The Valkyrie makes one attack with its Greatsword.

Wing Flap (Costs 2 Actions). The Valkyrie beats its wing in front of it. All creatures in a 30-foot cone must make a DC 15 Strength saving throw. On a success, the creature is pushed back 5 feet. On a failure, the creature is pushed back 30 feet and knocked prone.

Mythic Actions

Divine Form (Mythic Trait; Recharges after a Short or Long Rest). When the Valkyrie is reduced to 0 hit points, it doesn’t die or fall unconscious. Instead, it bursts with radiant energy regaining 168 hit points. Additionally, every creature within 60 feet of the Valkyrie must make a DC 15 Constitution Saving Throw, taking 32 (8d8) radiant damage on a failed save, or half as much damage on a successful one.

If the Valkyrie's mythic trait is active, it can use the options below as legendary actions for 1 hour after using Divine Form:

Dash. The Valkyrie moves its full movement.

Cleanse. The Valkyrie ends any condition affecting it.

Judgement Slash (Costs 2 Actions). The Valkyrie's Greatsword flies up to 30 feet in a straight line 5 feet wide, making an attack roll against each creature in the line.

Cry of the Valkyrie (Costs 3 Actions). The Valkyrie recharges and uses its Valkyrie's Cry except, hostile creatures that fail also become vulnerable to radiant damage unless they are immune. This additional effect also ends on a successful saving throw.

Description

A Valkyrie is a rare type of celestial. Those that are known to exist serve only a few gods. A Valkyrie takes the form of a beautiful female warrior with wings. A Valkyrie's purpose seems to be to collect the souls of those who died in combat for their god, to bring them to the afterlife.

It is rare for a Valkyrie to be sent for a soul, only the greatest of warriors being collected by a Valkyrie. Should the Valkyrie encounter something preventing her from collecting the warrior's soul, she will fight it so the soul my rest.

Some religions prophecies the end of the world when a great threat rises to destroy everything, a day when the warriors collected by the Valkyrie's will ride into battle along with the Valkyrie's against the threat. It is said the battle cry of a Valkyrie can inspire its allies and strike fear into its enemies.

TomTedH

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