Trampling Charge. If the Brumak moves at least 20 feet straight toward a creature and then hits it with a claw/stomp attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone[/condition]. If the target is prone, the Broumak can make one Bite attack against it as a bonus action.
Magic missile. The Brumak is covered in wands of magic missile allowing it to fire magic missile up to 5x a day.
1 action Range/Area: 120ft.
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d6 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
Stomp. Melee Weapon Attack: +10 to hit, reach 5 ft., one prone[/condition] creature. Hit: 29 (4d10 + 7) bludgeoning damage.
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. (3d10 + 7) piercing damage.
Description
The brumak is an abomination created from the bodies of many different creatures and exposure to rapid evolution magics and chemicals.
Previous Versions
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9/3/2020 6:09:24 PM
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9/3/2020 6:45:14 PM
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4
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