Large Undead, Unaligned
Armor Class 12 (Natural Armor)
Hit Points 51 (6d10 + 18)
Speed 0 ft., swim 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
17 (+3)
INT
1 (-5)
WIS
8 (-1)
CHA
4 (-3)
Skills Perception +2
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Blood Frenzy. The zombie has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Description

The carcass of a hunter shark raised from the dead as a zombie.

Monster Tags: Misc Creature

Habitat: Underwater

Sam_Hain

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