Armor Class
13
(natural armor)
Hit Points
57
(6d10 + 24)
Speed
40 ft., Climb 30 ft.
STR
21
(+5)
DEX
10
(+0)
CON
18
(+4)
INT
2
(-4)
WIS
13
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Goring Charge. If the bearno moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the bearno can make two claw attacks against it as a bonus action.
Actions
Multiattack. The bear makes two attacks: one with its Horn and one with its claws.
Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Comments