Small Dragon, Chaotic Good
Armor Class 16 (natural armor)
Hit Points 56 (6d10 + 12)
Speed 40 ft., Fly 40 ft., Swim 40 ft.
STR
9 (-1)
DEX
22 (+6)
CON
16 (+3)
INT
14 (+2)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws DEX +10, CON +7, CHA +2
Skills Perception +11, Stealth +5
Damage Resistances Cold
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Common, Draconic
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

 

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.

Lair and Lair Actions

 

Habitat: Arctic

Outschool

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