Medium Beast, Unaligned
Armor Class 15 (natural armor) hide (magic armour) dark aura
Hit Points 15 (2d8 + 2)
Speed 40 ft., Swim 20 ft., Climb 5 ft.
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
9 (-1)
WIS
16 (+3)
CHA
9 (-1)
Skills Acrobatics +5, Perception +3, Stealth +4
Senses Darkvision, Passive Perception 15
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Unknown Loyalty. The wolf is loyal for no explained reason, to Warlocks, Sorcerers and Bloodhunters.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Eldritch Blast. A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. THe wolf can only use this spell 3 times in a battle.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Darago97

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