Large Elemental, Chaotic Good
Armor Class 19 Natural Armor
Hit Points 342 (38d10)
Speed 120 ft.
STR
16 (+3)
DEX
22 (+6)
CON
17 (+3)
INT
18 (+4)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +11, WIS +6, CHA +5
Skills Acrobatics +10, Intimidation +8
Damage Immunities Lightning, Poison, Thunder
Senses Darkvision 60ft, Passive Perception 11
Languages All
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Flyby. Cerauja doesn't provoke opportunity attacks when leaving a creatures melee range. 

Legendary Resistance (3/day). When Cerauja fails a saving throw, they can choose to succeed instead

Illumination. Cerauja sheds bright light for 15ft and dim light for 15ft. 

Lightning Form. Cerauja can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the phoenix or hits it with a melee attack within 5ft of it takes 2d8 lightning damage. In addition, if Cerauja ends it's turn in a creatures space, they take 2d8 lightning damage

Innate Spellcasting. Cerauja can innately cast the following spells. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). 

1/day: Storm Of Vengeance, Control Weather, Chain Lightning

2/day: Lightning Bolt

Actions

Arclight Touch. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 27 (4d8) lightning damage. The lightning then jumps to 2 other creatures within 30ft of the target. Those creatures must make a DC 18 DEX save or take 27 (4d8) lightning damage.

Legendary Actions

Cerauja can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only after another creature's turn.

Static Arc (Costs 1 Action). Cerauja targets a creature within 30ft, it must make a DC 17 DEX save or take 4d6 lightning damage, or half as much on a success. 

Arclight Touch (Costs 2 Actions). Cerauja make an Arclight Touch attack

Fly (Costs 1 Action). Cerauja moves up to half it's fly speed

Wind Gust (Costs 3 Actions). Cerauja flaps it's wings, worsening the storm. A large gust of wind rushes through a 40ft cube, threatening to take everyone off their feet. A creature must make a DC 17 STR save or be knocked prone, and flung 1d10x5ft in a random direction on the battlefield. Creatures who fail their save also take 2d6 bludgeoning damage from the force of the wind.

Description

The keeper of Skarstind Peak, Thor's sacred mountain, Cerauja was imbued with incredible control over the weather of the region in order to keep this site of pilgrimage safe. A beautiful raven made entirely of lightning, Cerauja is truly a sight to behold. Cerauja is incredibly fast, making quick use of their long ranged lightning attacks to mow down opponents before retreating and hiding in the clouds. 

Lair and Lair Actions

 

Lair Actions

On initiative count 20 (losing initiative ties), Cerauja takes a lair action to cause one of the following effects; Cerauja can’t use the same effect two rounds in a row:

  • The storm picks up to the level of a hurricane. The winds become supernaturally strong and the precipitation becomes thicker. All creatures without a fly speed must make DC 16 STR saves or have their movement speed reduced to 0, and disadvantage on concentration checks for the round. The battlefield becomes difficult terrain, and unless a creature makes a DC 15 perception check at the beginning of it's turn, cannot see or hear anything more than 10ft from it. 
  • Cerauja calls forth energy from the clouds, creating 2 lighting elementals to join the fray. They have INT and CHA scores of 1, and obey all commands given to them by Cerauja. They act directly after Cerauja's turn, but Cerauja must use it's bonus action on it's turn to command them. 
  • Cerauja looses a static discharge into everything metal on the battlefield. All metal weapons become charged with electrical energy, losing their ability to hit Cerauja, but deal an extra 1d8 lightning damage. Using an effect like dispel magic on a weapon affected by this feature cancels the effect. Using the weapon to strike the ground also cancels the effect. 
  • Cerauja disappears into the rainstorm. Cerauja comes under the effect of blink for the round, but is still able to use it's legendary actions, reappearing when it wants to do so. 

 

Mordenkainen09

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