Medium Construct, Lawful Good
Armor Class 15 (natural armor)
Hit Points 30 (4d10 + 10)
Speed 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
20 (+5)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Damage Vulnerabilities Cold
Damage Immunities Fire, Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 15
Languages Understands the languages of its creator but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

 

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 5) bludgeoning damage.

Fire Breath (Recharge 5–6). The construct exhales fire in a 15-foot cone. Each creature in that area must make a DC 10 Dexterity saving throw, taking 18 (4d6) fire damage on a failed save, or half as much damage on a successful one.

Description

A metallic construct forged by professor BurnStone an all famous gnome inventor and scientist amongst her people. This construct has an armoured look with a faint red hue radiating off it. The helmet of the construct has two slits for eyes and an openable grate like mouth behind both of these features is a roaring flame that emits a slight warmth. This construct may carry a small platform or bag on its back to carry or protect gnomish passengers. The BurnStone golem is used traditionally for defence in towns or cities. A dangerous enforcer of law and a loyal follower. To have one on your side would be a blessing but to have one as an enemy would be certain demise. 

Habitat: MountainUrban

JosephBonetti

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