Medium Humanoid (Human), Lawful Neutral
Armor Class 20 Natural
Hit Points 140 (18d8 + 50)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
13 (+1)
WIS
16 (+3)
CHA
15 (+2)
Saving Throws STR +11, CON +10, CHA +8
Skills Athletics +11, Perception +9
Damage Resistances Bludgeoning, Fire, Force, Piercing, Slashing
Damage Immunities Necrotic
Condition Immunities Blinded, Frightened
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 12
Languages Common, Draconic
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Rage (2/Long Rest). Abroz enters a rage as a bonus action, dealing an additional 2 damage to all attacks.

1st level smite. +2d8 Radiant damage.

Lay on Hands. +20 hit points, as a pool.

Actions

Multiattack. The veteran makes three greatsword attacks.

Storm Tongue Greatsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 5) slashing damage + 4 (1d6) Lightning damage + 4 (1d6) Thunder damage.

Powered Heavy Crossbow. Ranged Weapon Attack: +8 to hit, range 150/500 ft., one target. Hit: 16 (2d12 + 2) piercing damage.

Holy Fire Breath (2/Long Rest). Abroz exhales golden fire in a 15-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 36 (6d6) fire damage + 18 (3d6) radiant damage on a failed save, or half as much damage on a successful one.

Reactions

Tactical Retreat. Abroz dashes twice his movement, this does not provoke opportunity attacks.

Legendary Actions

(1 action). Abroz makes a greatsword attack.

(2 actions). Abroz heals 1d10 + 9 hit points.

Previous Versions

Name Date Modified Views Adds Version Actions
9/20/2020 12:31:13 AM
3
1
0.5
Coming Soon
leviticusomega

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