Tavern Brawler. Increase Strength score by 1. Proficient with improvised weapons. Unarmed strike does 1d4 damage. When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target.
Attacker. The brawler gains a +2 bonus to attack rolls. Can use a bonus action to dash, disengage, or hide.
Extra Attack. The brawler can attack twice, instead of once, whenever it takes the Attack action on its turn.
Fist.1d4 + 2 bludgeoning damage
Vicious Mockery. You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
Acidic Brew. As a bonus action, the brawler can make a sleight-of-hand check against their opponent's passive perception to pour a small vial of acid into a nearby drink. The drink deals 2d6 acid damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/8/2020 6:56:28 PM
|
7
|
0
|
--
|
Coming Soon
|
|
|
9/8/2020 7:06:58 PM
|
7
|
1
|
--
|
Coming Soon
|
Comments