Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a 7th-level spellcaster. Its spellcasting ability is Lightning bolt (spell save DC 17, + 5 to hit with spell attacks). The brontopithecus has following Wizard spells prepared:
Cantrips (at will): Lightning lure, thunderclap
1st level (2 slots): Teleport, Forcecage
Multiattack. the brontopithecus makes three attacks. two with its staff and one with its arms.
Staff Assault. melee weapon attack: 15+ to hit, reach 5 ft,
Staff lightning shot. Ranged Weapon Attack: +17 to hit, range 10 ft., one target. Hit: 16(3d8 + 6) melee damage.
Thunder strike. Ranged attack. +20 to hit, range 5 ft., three targets, hit: (2d4+2) ranged damage
Friendly greeting. our group notices the sky dropping thunder about with loud bangs and then a thunder bolt hits the ground but we jump away from the lightning bolt and then from the aftermath a gorilla with electrical currents from its body wearing gold Armour is greeting us in a kind way. we ready our weapons but tells us that it does not wish to fight us but instead help us
The brontopithecus can take one legendary action, choosing from the options below after the brontopithecus takes damage from another enemy, it can give damage to the enemy
Detect (Costs 1 Action). once the brontopithecus has received damage from its enemy it can sense major weakpoints of the enemy, up to 130 feet to an unoccupied space it can't see.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The brontopithecus are a race of sentient gorillas that can wield the power of lightning and thunder and wear golden armour on the behalf of their god Malkan the brontopithican god of lightning,thunder, the sky and protector of heroes , the brontopithecus can be found in the heavens or on mountains and are also benevolent creatures that wish to battle evil and make peace with other races. demons and devils are seen as the brontopithecus' arch-enemy
NOTE. This is my first D&D monster i have created so there may be some missteps since i am new to D&D so bear with but i hope you enjoy this monster i have made.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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