Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d10 + 15) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
BlazingClaw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d4 + 2) slashing Damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone, and The enemy takes (7d6+5) fire damage.
Description
Previous Versions
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9/9/2020 6:10:02 PM
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Coming Soon
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