Medium Beast, Lawful Good
Armor Class 15 Natural Armor
Hit Points 56 (5d10)
Speed
STR
18 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +6, DEX +5
Damage Resistances Cold
Damage Immunities Poison
Condition Immunities Poisoned, Prone
Senses Passive Perception 15
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d10 + 15) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Legendary Actions

DeadlyClaw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d4 + 2) slashing Damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone, and The enemy takes (5d6+5) poison damage.

Description

Skills Perception +3, Stealth +4
Senses Passive Perception 13
Languages --
Challenge 4 (1000 XP)

 

Monster Tags: beast companion

Habitat: ForestSwamp

DwainTheNut

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