Medium Ooze, Unaligned
Armor Class 13 natural armor
Hit Points 90 (12d8 + 36)
Speed 40 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws CON +5
Skills Stealth +5
Damage Resistances Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid
Condition Immunities Charmed, Exhaustion, Grappled, Paralyzed, Poisoned, Prone
Senses Blindsight 60 ft., Passive Perception 12
Languages Common, Undercommon understands but does not speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Acidic trail. Wherever the Corrosicor moves it leaves a trail of acid. If a creature passes through the trail behind it they take 1d4 acid damage for every 5 feet they cross. The trail lasts for two rounds.

Corrode metal. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a cumulative and permanent -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the corrosicor is destroyed after dealing damage. The ooze can eat through 1 inch of non-magical metal per round.

Actions

Corrosicor's Kiss. A grappled target takes 25 (5d8+3) acid damage.

Corrosicor's touch. Melee weapon attack +5 to hit. reach: 5ft., 1 target. Hit: 8 (1d10+3) acid damage. The target must succeed a DC 16 strength saving throw or be knocked prone and grappled.

Description

Corrosicors are vaguely humanoid faceless creatures that float above the ground. They have a greenish hue, and are made of corrosive acid which continuously drips from their bodies and arms. They roam the underdark and swamplands searching for prey to dissolve.

Previous Versions

Name Date Modified Views Adds Version Actions
5/6/2020 7:01:35 PM
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8/11/2020 7:38:49 PM
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9/9/2020 8:19:44 PM
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Habitat: SwampUnderdark

DavidThorMoses

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