Medium Beast, Chaotic Neutral
Armor Class 15 Natural Armor
Hit Points 27 (4d8 + 8)
Speed 30 ft., Climb 30 ft., Fly 30 ft. Altitude drops by 5 every turn
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Skills Athletics +5, Perception +3
Senses Passive Perception 14
Languages Common --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Wingsuit. The Awakened Ape Air Pirate's armor is a leather wingsuit. When activated it gives the user the ability to glide 30 feet per turn, but it cannot gain altitude. Rather, every turn the user's altitude decreases by 5.  No other armor can be worn with this suit, which counts as Leather Armor.

Actions

Multiattack. The ape makes two attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 2) piercing damage.

Description

A common chimpanzee or bonobo awakened to sentience, this ape has escaped captivity with their brethren and now scour the skies for prey as air pirates!  It's goggles are quite flash.

Monster Tags: Misc Creature

Habitat: Forest

Red_Crow

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