Darkvision: The monster can see in dim light within the radius as if it were bright light, and in darkness as if it were dim light. The monster can't discern color in darkness, only shades of gray.
Photosensitive: An exceedingly bright light and/or sudden lighting can inflict the blinded status on the creature until the source's next turn (if applicable), the creatures next turn ( if applicable) or 30 seconds
Multi-attack: may attack with claws and bite against 1 target each within 5 feet or grapple and bite on a single target each attack action
Predatory Parasite: Any successful bite attacks heal the creature for half of the damage dealt, rounding up
Claw Attack: Melee unarmed, +2 to hit, 5ft reach, 1 target, hit:5 (2d4) slashing
Bite: Melee unarmed, +2 to hit, 5ft reach, 1 target, hit:5 (1d8) piercing
Grapple: Target makes a str or dex cross check, on fail it is grappled and suffers a guaranteed bite attack.
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Description
The Anointed were humanoids who were intentionally infected with titan's blood by their Matriarch. The blood imbibed them with parasitic insect like transformation, resulting in inhuman strength but a ghastly appearance and insatiable thirst for living blood. Despite this they cultivate an elite mentality, dressing their debauchery in fine raiment. Their curse sometimes drives the more weak willed or desperate mad.
Mosquito-like humanoid roughly 5 and a half feet tall and dressed in a well worn or tattered dress clothes. The creature has two large front facing eyes like an insect and in place of a nose is a large and sinisterly sharp proboscis. Their skin is of what would normally be a deathly pallor, but seemingly human, yet his hands ended in sharp harpy-like talons. Lastly it wore no pants, for beneath the hem of it's coat were four insect legs; dark with white markings, chitinous, and ending in two knuckle claws
Lair and Lair Actions
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