Large Aberration, Unaligned
Armor Class 14 (natural armor)
Hit Points 67 (6d10 + 36)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
9 (-1)
CON
22 (+6)
INT
6 (-2)
WIS
12 (+1)
CHA
3 (-4)
Saving Throws CON +8
Skills Perception +3, Stealth +1
Damage Immunities Acid, Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fearful Monster. Composter are easily startled. They have disadvantage on saving throw against fear.

Actions

Multiattack. The composter makes two slam attacks.

Slam. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 1) bludgeoning damage.

Acid Spit (recharge 6). The composter spits acid in a 15-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.

Description

Despite their disgusting appearance, composter are shy and fearful creatures that prefer staying away from any living being. 

Swollen Corpse. While composter are nowhere near anything humanoid, they have the appearance of an enlarged swollen cadaver with a massively engorged stomach, covered in what appears to be pus-seeping festering wounds. Those who have studied these creatures believe that their swollen body is due to the fact that their digestive system is slow and that their diet is incredibly varied.

Monster Tags: abberation

Habitat: Swamp

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