Gargantuan Plant, Neutral Good
Armor Class 20 (natural armor)
Hit Points 340 (7d20 + 14)
Speed 20 ft.
STR
24 (+7)
DEX
6 (-2)
CON
15 (+2)
INT
24 (+7)
WIS
30 (+10)
CHA
19 (+4)
Skills History +22, Insight +22, Nature +15, Persuasion +18
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Blindsight 60 feet, Tremorsense 120 feet, Passive Perception 25
Languages All languages
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

All Knowing. The tree can answer one Question from any creature it deems worthy of the answer and cannot be tricked by any means short of a wish spell to give and answer.

 

Actions

Slam. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 4) bludgeoning damage.

Branch. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 18 (2d12 + 4) bludgeoning damage.

Legendary Actions

The ancient oak can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The ancient oak regains spent legendary actions at the start of its turn.

Detect. The ancient oak makes a Wisdom (Perception) check.

Slam Attack. The ancient oak makes a slam attack.

Branch attack. (Costs 2 Actions). The ancient oak swings its branches. Each creature within 15 feet of the ancient oak must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone.

Description

An ancient oak is an awakened tree but thousands of years old, learning and growing the creator long dead, an ancient oak is normally friendly towards any one until giving a reason to be hostile.

Monster Tags: Misc Creature

Habitat: Forest

0Everett

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