Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.
Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 4) bludgeoning damage.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 6) piercing damage.
Whip. Melee Weapon Attack: +5 to hit, range 10/15 feet ft., one target. Hit: 10(2d6 +3) slashing damage.,if the targeted creature is a size small or medium they must make a strength saving throw or be restrained. DC strength saving throw 15
Counter Headbutt. As a reaction to a melee attack, lash horn can make a ram attack on target attacking creature.
Description
Satyrs are raucous fey that resemble stout male humans with the furry lower bodies and cloven hooves of goats. They frolic in wild forests, driven by curiosity and hedonism in equal measure.
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