Huge Construct, Unaligned
Armor Class 14 Natural
Hit Points 90 (9d10 + 35)
Speed 20 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws STR +6, CON +5
Skills Perception +12
Damage Vulnerabilities Lightning
Damage Immunities Poison
Senses Darkvision 60ft, Passive Perception 10
Languages Common Can understand, cannot speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The Bronze Automaton has advantage on saving throws against spells and other magical effects

Overheats. Roll a d6 at the start of the Automaton's turn. If you roll a 1 the Automaton is incapacitated until the end of its turn

Malfunction. The first time the Bronze Automaton is struck with a lightning attack it will count as an overheat, and be incapacitated until the end of its turn.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5ft, one target. Hit: 11 (2d6+4) bludgeoning damage, target is knocked prone

Eject Steam. AOE Attack: Dexterity saving throw, DC 12. range 15ft. Hit: 3d6 fire damage. Half damage on success. Automaton can only use this after a malfunction or an overheat. 

Reactions

Intercept Attack. In response to another creature within 5ft being hit by an attack roll, the Bronze Automaton gives that creature a +5 bonus to its AC against that attack.

Description

A 20ft tall Bronze Behemoth that Governor Cyrus is developing as his second war weapon project for the Koryo Empire. Although it is currently a prototype, and missing weapons, it is still an intimidating foe.

Previous Versions

Name Date Modified Views Adds Version Actions
8/12/2019 12:32:21 AM
40
0
1
Coming Soon
9/11/2020 3:39:07 AM
101
3
1.1
Coming Soon

Monster Tags: construct

dannyjk97

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