Healing Saliva. The saliva of a Cherub as healing property but cannot be harvested or taken without their permission.
Divine Awareness. The Cherub knows if it hears a lie.
Magic Resistance. The Cherub has advantage on saving throws against spells and other magical effects.
Spiritual Nature. The cherub do not require to breathe, eat, or sleep.
Healing Kiss. The Cherub nibble on the exposed skin of its target, soaking it with its saliva, causing them to regain 1hp, as if casting Spare the Dying.
Invisibility. The cherub can magically turns invisible until it is attacks or until its concentration ends (as if concentrating on a spell). Any equipment the cherub wears or carries is invisible with it.
Safety First. The Cherub Disengage any fight and run away using its entire movement without provoking opportunity of attack from anyone.
Run Away. Cherub hate confrontation and will actively avoid fighting by running away at the first occasion. As a Reaction, the Cherub can take another movement without provoking opportunity of attack from anyone.
Teleport (1/Day). The Cherub magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location the Cherub is familiar with, up to 1 mile away.
Run Away. Cherub hate confrontation and will actively avoid fighting by running away at the first occasion. Upon taking this Action, the Cherub can take another movement without provoking opportunity of attack from anyone.
Description
Cherub are tiny humanoid creature, looking like human infant that are deformed in oddly adorable way, emphasizing their cutest point. Cherub stand between 6 inch and 1ft tall, and may have animalistic characteristic such as : Ears, Tails, Claws, Furr, Paws and Fangs. The head of a Cherub is normally anywhere between one third and one quarter of their height. Their body are typically fat but not obese, just like a newborn and do not have teeth, and will never grow them. They do not need to eat but will do it if food is abundant.
In addition, Cherub typically lack the detail of a normal humanoid. Details such as folds on a jacket are ignored, and general shapes are favored. If a Cherub has a signature characteristic (odd hair, a particular accessory, etc.) this will typically be prominent on them as a demarcation from the other, building their identity around it. They are shapeshifter to a small extent, changing appearance over time to reflect their personnality and upbringing. A Cherub that often play with cat may develop feline characteristic, a Cherub that is mistreated may adopt a thinner and more depressing look, a Cherub that often accompagny people that fight may have their clothes changed to armors or develop ''scars'' (despite not being wound previously). As such every Cherub are different in unique way and reflect their life experiance.
These creature only know positive and neutral feeling, and cannot comprehend evil. They will actively love anything that is not hostile toward itself and act as helpfully as they can. These creature can speak celestial and communicate telepathically, but are only capable of communicating of the level of a toddler, with short and simple word. There are some exeption to this, they can memorise and perfectly replicate lyrics, they can repeat sentences they heard recently, and can read aloud in a coerant manner, but they wont understand the meaning of what they says / sing / read.
Most of the time Cherub are seen walking instead of levitating, despite being faster in the air than on the ground. They do not sleep but will lay down and cuddle with anyone trying to sleep, enjoying the proximity that it offer. They love both regular and physical affection and will display a love that know no bound toward those that treat it welll. Cherub also alway keep an eye for danger, immediately warning anyone if anyone intrude a certain perimeter happen.
Previous Versions
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9/16/2020 11:15:46 PM
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Coming Soon
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