Large Fey, Neutral Evil
Armor Class 17 half plate
Hit Points 112 (12d10)
Speed
STR
24 (+7)
DEX
11 (+0)
CON
18 (+4)
INT
8 (-1)
WIS
14 (+2)
CHA
5 (-3)
Skills Athletics +6, Perception +3, Survival +3
Condition Immunities Frightened
Senses Darkvision, Passive Perception 14
Languages Sylvan
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Blood frenzy. If arctis bear lands both claw attacks on the same target, it add an additional 5 damage to its bite 

 

Actions

Multi attack. Arctis bear makes three attacks. Two with its claws, one with its bite

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., # target. Hit:  10 (1d6 + 6) slashing damage.

Bite. Melee Weapon Attack: +8 to hit, range 5ft., 1 target. Hit: 12 (1d8+ 6) piercing damage.

Majestic roar. Arctis bear lets out a thunderous roar, all creatures within 50 ft. Must make a DC 15 wisdom S.T. or be frightened for 1 minute

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Pure white bears that stand on their hind legs. Some of their fur is braided with ornaments where its not covered by shimmering half plate made of silver with gold filigree. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Arctic

Quilkutner

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