Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 16 (leather armor)
Hit Points 68 (8d8 + 10)
Speed 30 ft.
STR
15 (+2)
DEX
19 (+4)
CON
14 (+2)
INT
14 (+2)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws DEX +9
Skills Intimidation +9, Investigation +6, Stealth +7
Senses Darkvision, Passive Perception 19
Languages Common, Thieves' Cant Any one other language (usually from their race)
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 5 (2d6 + 4) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 5 (2d10+4) piercing damage.

Legendary Actions

(NOT ACTUALLY LEGENDARY, JUST CLICKED THE BOX SO THAT I COULD UPLOAD IT)

Monster Tags: NPChumanoid

Habitat: UnderdarkUrban

PsychoFishie

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