Medium Swarm of Medium undead, Neutral Evil
Armor Class 14 Leather Armor
Hit Points 40 (3d8 + 6)
Speed 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
17 (+3)
INT
7 (-2)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws WIS +1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 45 ft., Passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Undead Savior. If damage reduces the Crypt Undead to 0 hit points, it must make a Constitution saving throw with a DC of the damage taken, unless the damage is radiant or from a critical hit. On a success, the Undead survives to 3 hit point instead.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit 5 (1d8+1) necrotic damage. On a hit the target must take a Constitution DC 10 or suffer 1 level of Exhaustion being inflicted

Description

The Cyrpt Undead moves with a jerky, uneven gait and . They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

Monster Tags: undead

OrangeYosh

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