Pack Tactics. If an ally is within 15 ft of the Ursidae Warlord, he gains advantage on attack rolls.
Aura of Health. If an ally is within 20 ft of the Ursidae Warlord, he gain 1d8 Hit points each turn until maximum.
Spellcasting. The Ursidae Warlord is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +7 to hit with spell attacks). The Ursidae Warlord has following Sorcerer spells prepared:
Cantrips (at will): Ray of Frost, Thunderclap, Animal Friendship (bears only)
2nd level (5 slot): Prayer of healing, Lesser restoration, Spiritual Weapon
3rd level (3 slots) Spirit Guardians, Mass Cure Wounds
Multiattack. The Chieftain can make either one Staff attack or a crossbow attack, and can make either two claw attacks or one bite.
Growl. After using this action, the brown Ursidae has advantage on any Intimidation saving throw to any creature that can hear it. All of those creatures are now frightened for the next hour.
Bite. Melee Weapon Attack: +16 to hit, reach 5 ft., 1 target. Hit: 21 (2d10 + 15) Piercing damage.
Claw Melee Weapon Attack: +16 to hit, reach 5 ft., 1 target. Hit: 16 (2d8 + 15) Slashing damage.
Lance of Valor. Melee Weapon Attack: +16 to hit, reach 10 ft., 1 target. Hit: 59 (4d12 + 40) Piercing damage and 53 (4d12 + 25) Physic damage.
The Warlord can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Ursidae regains spent legendary actions at the start of its turn.
Growl. The dragon makes a tail
Lance of Valor. Melee Weapon Attack: +16 to hit, reach 10 ft., 1 target. Hit: 59 (4d12 + 40) Piercing damage and 53 (4d12 + 25) Physic damage.
Description
Ursidae come from a far away land up north in the material plane. They creatures created by Urside, the god of the cold and bears, who wanted to have a way to defend his lands of the cold. They are a hybrid looking half man half bear. They come in a variety of forms, but they are all massive and strong creatures. They feast on flesh and devour their enemies. They have a hunger for war and for glory, an use honor as their base of society.
They live in tribes and clans, varying from 15 Ursidae to more than a hundred. They have a clan Chieftain, who rules and the tribe. Most of what the tribe does, they all decide it together, but the chieftain leads them into battle and represents the clan. He is also the most respected. Most Ursidae are Warriors, some of them sometimes being blacksmiths, armorers, shamans or hunters, but either way they all go to battle.The better your roll is, the higher up you are classed. The order goes like this; the lowest are the cooks and the leatherworkers. They are than proceed by the warriors and the hunters. After that, their are the blacksmiths and armorers, then it's the clan ancients and the shaman, and finally, it is the chieftain and his mate.
Ursidae mate in a variant way than normal races. The female normally chooses the strongest and most capable to survive who is not taken by another female. If the female finds to male equal, they fight each other, but not to the death. For war, they treat it like a religion. They use smart tactics, but they mainly use brute force. They sometimes even fight between clans. If they are faced against a large threat, they will team up with allied clans to form a war band, and have not only strength in brute force and skill in combat, but also in numbers. Clans are normally divided between subrace; Polar bear with Polar bear, Panda With Panda. But, it happens sometimes that there is a clan with diversity (sometimes beneficiation their tactics in combat)
Ursidae Speak their one language. Here are a couple words in bear:
Hi: Gla Good Day: Klornka Ursidae: Oursidark Male/Bear: Rosque Female: Kalia Big/Large/tall: Tornke Small/Short: Tournke Weapon: Nak Sword: Kloufnak Battleaxe: Blarknak Handaxe: Tounrke Blarnak Greataxe: Tornke Blarnak Clan/Family/Village: Toska War: Tak Honor/Glory: Lak Shaman: Shansk Bow: Lognak
Warlords are the leader of an Ursidae War band, which is when multiple different Ursidae tribes ally themselves in one big army. The warlord is chosen within the tribe Chieftain that have joined the war band. The toughest and most skilled bear becomes the warlord. The chieftain are also picked the same way, so the warlord is the strongest of the strongest. He represents and leads his war band in combat, and acts like a superior officer. He is basically like the chieftain of the chieftains.
Comments