Armor Class
10
Hit Points
40
(10d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Swarm. The Common Mob can occupy another creature's space and vice versa, and can move through any opening large enough for a Medium human. The mob can't regain hit points or gain temporary hit points.
Indiscriminate Assault. Common Mob attack role is used to hit up to five targets within 5ft. If the Rioters have half of their hit points or fewer only hit up to two targets.
Actions
Club. Melee Weapon Attack: +7 to hit. reach 5 ft. Hit: 2 (1d4) bludgeoning damage.
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
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