Armor Class
12
Hit Points
3
(1d6 + 1)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
13
(+1)
CON
12
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 13
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Skills Perception +2, Stealth +2
Keen Smell. Catsharks have advantage on Wisdom (Perception) checks that rely on smell.
Water Breathing. Catsharks can breathe underwater.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
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