Keen Smell. The Book Worm has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The Book Worm has advantage on an attack roll against a creature if at least one of the Book Worm's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or be poisoned. Until the poison is cured, the target can’t regain hit points except by magical means, and the target’s hit point maximum decreases by 10 (2d8) every 24 hours. If the target’s hit point maximum drops to 0 as a result of the poison, the target dies.
Acid Spray. Ranged Attack: +5 to hit, reach 10/30 ft., up to 3 targets within a 15ft radius of the target. Hit. 10 (3d6+2) Acid Damage. DC 16 Dexterity saving throw to take only half damage. The Book Work opens up a large gland on the front of its head spraying a stream of acid that
Description
Some giant rats carry vile diseases that they spread with their bites.
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