Large Beast, Any Chaotic Alignment
Armor Class 19 natural armor
Hit Points 72 (6d12 + 2)
Speed 50 ft.
STR
19 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
7 (-2)
WIS
9 (-1)
CHA
3 (-4)
Saving Throws STR +6, CON +7
Skills Intimidation +14
Damage Vulnerabilities Fire, Psychic, Radiant
Damage Resistances Acid, Bludgeoning, Piercing
Damage Immunities Thunder
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Stunned
Senses Darkvision, Tremorsense, Unknown, Passive Perception 17
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Stinger: +8 to hit, reach 30ft., 1 target. Hit: (3d4 + 3) [poison] damage. 

claws: +7 to hit, reach 5ft, 2 targets, Hit: (2d8) [bludgeoning] damage

 

Reactions

Reaction Name. whiplash: if the opponent rolls more than 2 under the Wardrevin's AC, the Wardrevin can lash out and strike the beast with it's tail dealing 2d6 bludgeoning and knocking that opponent prone

Legendary Actions

this counts as a fury of blows

Legendary Action Name (Costs 1 Actions). lighting strikes: this beast makes 2 regular melee attacks, and it hit, they stun the enemy. this attack can only be used on medium or larger characters and auto targets the largest two creatures in sight.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticDesertMountainSwamp

ElythiaWeldren

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