Large Beast, Unaligned
Armor Class 11 Natural armor
Hit Points 19 (3d10 + 3)
Speed 60 ft., Fly 30 ft.
STR
14 (+2)
DEX
17 (+3)
CON
13 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +5, CON +3
Skills Acrobatics +3, Athletics +3, Perception +2
Senses Darkvision 30 ft, Passive Perception 13
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

While chocobos tend to be peaceful, they will defend themselves violently if they feel threatened, lashing out with their beak. If a chocobo is riderless and packless it may also make a claw attack.

Chocobos, when trained, make effective and loyal mounts. It takes three weeks of work and a DC 15 Animal Handling check to train a chocobo. Riding one requires the use of an exotic saddle worth 200 gp. 

Actions

Multiattack. The chocobo makes two attacks: one with its beak, and one with its claws.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (1d10 + 2) piercing damage. 

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 2) slashing damage. 

 

Description

Chocobos are normally between 8 to 9 feet tall and weigh about 400 lbs. Chocobos are easily trained as mounts and are used similarly to heavy warhorses. They are omnivores but prefer to eat greens and nuts. Their wings are vestigial, serving no purpose but to assist in balance and jumping. Chocobos are masters of terrain, able to easily run over anything except water and mountains. Although chocobos cannot speak, they do understand basic commands in Common.

Previous Versions

Name Date Modified Views Adds Version Actions
1/16/2019 2:16:56 PM
447
5
1
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1/29/2020 7:36:20 PM
501
13
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9/18/2020 3:18:13 PM
522
7
--
Coming Soon

Habitat: ForestGrasslandHillUrban

starcrossed

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