Armor Class
12
Natural armor
Hit Points
15
(6d4)
Speed
35 ft., Climb 30 ft.
STR
14
(+2)
DEX
13
(+1)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Barbed Hide. At the start of each of its turns, the catcus cat deals 2 (1d4) piercing damage to any creature grappling it.
Dowsing Senses. The cactus cat knows the location of any water source within one mile of itself.
Actions
Needled Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) [slashing] damage plus 1 [piercing] damage.
Reactions
Pinburst [Recharge 5-6]. When a creature hits the cactus cat with an attack, the cactus cat releases a shower of needles. Each creature within 5 feet of the cactus cat must succeed a DC 11 Dexterity saving throw or take 5 (2d4) piercing damage.
Description
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