Armor Class
12
Hit Points
15
(2d6 + 3)
Speed
STR
15
(+2)
DEX
10
(+0)
CON
10
(+0)
INT
14
(+2)
WIS
25
(+7)
CHA
15
(+2)
Skills
Perception +20
Senses
Blindsight, Truesight, Passive Perception 30
Languages
Deep Speech
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
all-seeing. the giraffe can see in the dark, through walls, through creatures, and into all the planes of existence
Actions
tentacle. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: the creature is grappled dc 10 (1d4) [bludgeoning] damage.
Description
a giraffe that has gained enlightenment (and tentacles)
Comments