Just a Shadow. The Shadow Is Made Out Of Gas So the Shadow Cannot Be Affected By Any Physical Attack.
Sunlight Sensitivity. While in Sunlight, The Shadow has disadvantage on attack rolls and Wisdom (perception) checks.
NonLiving: The Shadow Doesn't need to breath air.
Hatred Colonie. If There are any other Shadows within 25 feet of the Shadow, those Shadows Gain +3 n Attack roll and +1 to Armor Class.
Gaseous Sword Creation. The Shadow Creates A Sword out of pure hatred into a Physical Sword.
Gaseous Axe Creation. The Shadow Makes a Axe out of pure hatred into a Physical Axe.
Gaseous Sword Slash. Melee Weapon Attack: +3 to hit, reach 5 ft., One target. Hit: 8 (1d8 + 4) [Slashing] damage.
Gaseous Axe Slash. Melee Weapon Attack: +3 to hit, reach 5 ft., One target. Hit: 12 (1d12 + 4) [Slashing] damage.
Shadow Expansion. If The Shadow Is Hit With A Physical attack Then The Shadow Expanded Into Another Copy Of It And The Original Will Still Stay.
Description
A Black Figure Made Out Of Smoke,Gas And Hatred Of Humans Who Died In Gruesome Ways Or Have Had Much Hate In Their Life With Their Soul Turned Into Pure Rage But Usually The Shadow Still Has It Weapon or Weapons That It Had Before It Died When It Was Human.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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9/20/2020 9:25:29 PM
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Coming Soon
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